Archives of Nethys

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Template Grafts | Universal Monster Rules


Cherubic Squire

Source Starfinder #46: The Perfect Storm pg. 54

Cherubic Squire CR 1

XP 400
LG Small outsider (angel, extraplanar, good, lawful)
Init +4; Senses darkvision 60 ft., low-light vision; Perception +5

Defense

HP 20
EAC 11; KAC 13
Fort +5; Ref +3; Will +1; +4 vs. poison
Defensive Abilities constructed shell; Immunities electricity, petrification

Offense

Speed 30 ft., fly 20 ft. (Su, average)
Melee tactical dueling sword +6 (1d6+2 S)
Ranged pulsecaster pistol +9 (1d4+1 E nonlethal)

Statistics

STR +1; DEX +4; CON +2; INT +0; WIS +0; CHA +0
Skills Athletics +5, Piloting +10, Sense Motive +5
Languages Celestial, Draconic, Infernal; truespeech
Gear pulsecaster pistol with 1 battery (20 charges), tactical dueling sword

Ecology

Environment any good-aligned planes (Heaven)
Organization solitary, pair, or host (3–4)

Special Abilities

Constructed Shell (Ex) As creatures of planar essence inside of a robotic frame, cherubic squires have dual natures. For effects targeting creatures by type, a cherubic squire counts as both a construct and as an outsider (whichever type allows an ability to affect them for abilities that affect only one type, and whichever is worse for abilities that affect both types).
Retractable Weapons (Ex) When not in use, each of a cherubic squire’s weapons is folded inside the squire’s shell and hidden from sight. A creature unaware of the cherubic squire’s hidden weapons must succeed at a DC 15 Perception check to notice one. A cherubic squire can deploy any or all of their weapons as a swift action or as part of making an attack or full attack. The cherubic squire can’t be disarmed of the weapons. As a swift action, the squire can retract any or all of their weapons.

Description

To keep unrestrained technological advances out of evil hands, barachius angels (Starfinder Alien Archive 12) created robotic shells capable of housing angelic petitioners, the souls of good mortal beings that haven’t yet been judged for their eternal reward, to act as footsoldiers in their ongoing crusade. These seemingly simplistic robots are often mistaken for holy automatons, but are in actuality constructed shells to protect and empower the vulnerable, good-aligned quintessence—the substance that forms a petitioner’s body on the Outer Planes—that is installed within. A petitioner’s quintessence can be harmed and even destroyed similar to a mortal body’s flesh, but a petitioner can never be resurrected if it is “killed”; when this happens, the surrounding plane absorbs that essential energy. As such, cherubic squires hold their lives very dear and aren’t averse to fleeing in the face of superior odds unless spurred into action by more powerful celestials. When a cherubic squire is defeated and the angelic spark within dissolves, a useless metal husk is left behind to corrode and disintegrate.
To the unknowing, cherubic squires are simple, if beautiful, machines with large ocular cameras that add to their seeming innocence; in war, this childlike guise quickly becomes a terrifying visage as the camera turns an angry red color. Cherubic squires are usually deployed to the field in hosts under the command of other angels or, in rare cases, alone or in pairs to facilitate surgical strikes. Whenever barachiuses march to battle, they surround themselves with masses of these creations, using them as part of the front line of their armies against the minions of evil—clearing a swath with blade and electricity—or piloting ships and celestial chariots across both the field of battle and the skies above.